![]() Target framework on the General page is the equivalent of Visual Studio's Compile using Android version. Xamarin Studio has the same settings in the project options dialog. This is an example of a project set to build with the 4.4 SDK and target 4.0 as a minimum Android version. There is usually no reason to set this to any other value. This means to use the same value that we set the app to be built with. ![]() Target Android version is usually set to Use Compile using SDK version. Minimum Android to target is set to the lowest Android version that you wish to support. If you are using APIs available only in later Android versions, this must be set to the Android version that API became available or higher. There are three settings in the Application tab of the project properties to set the target Android versions.Ĭompile using Android version must be set to a minimum of Android 4.2. To allow your game to run on lower Android versions, set the Minimum Android version to the desired version in the project properties. Since MonoGame targets Android 4.2, the Target Framework in your Android project must be set to 4.2 or higher. If you build MonoGame from source, you will need the SDK Platform for API Level 17 installed in the Android SDK Manager. MonoGame is built to target Android 4.2 (API Level 17), but can run on lower Android versions. Specifying the target Android versions can be confusing.
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